Wednesday, November 16, 2011

Master Mind


A hundred years ago, I taught middle school. The difficulties were probably no different than they are today: attention span, peer pressure, etc. I used a variety of games to promote attention and learning. One of them, 3d tic tac toe, seems a bit simple-minded today. Another, backgammon, is a game with so many "states" that it is a triumph of artificial intelligence that it has been modeled. Master Mind in its simplest form is a board game with colorful plastic pegs. That game required an opponent who set the hidden code. It is a trivial task for a computer program to be your opponent. This incarnation is a fairly hefty $5 for an iDevice, but it has quite an elegant user interface. You have options to choose any number between 3 colors (fairly trivial) and 8 colors (it may make you tear your hair out.) The game tracks your history and gives you a rating.

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