A hundred years ago, I taught middle school. The difficulties were probably no different than they are today: attention span, peer pressure, etc. I used a variety of games to promote attention and learning. One of them, 3d tic tac toe, seems a bit simple-minded today. Another, backgammon, is a game with so many "states" that it is a triumph of artificial intelligence that it has been modeled. Master Mind in its simplest form is a board game with colorful plastic pegs. That game required an opponent who set the hidden code. It is a trivial task for a computer program to be your opponent. This incarnation is a fairly hefty $5 for an iDevice, but it has quite an elegant user interface. You have options to choose any number between 3 colors (fairly trivial) and 8 colors (it may make you tear your hair out.) The game tracks your history and gives you a rating.
Because you are getting older...much...faster than you are getting either faster or wiser. There must be some tools, preferably free or cheap, that will deal with your brain slowing down. Are you listening?
Wednesday, November 16, 2011
Master Mind
A hundred years ago, I taught middle school. The difficulties were probably no different than they are today: attention span, peer pressure, etc. I used a variety of games to promote attention and learning. One of them, 3d tic tac toe, seems a bit simple-minded today. Another, backgammon, is a game with so many "states" that it is a triumph of artificial intelligence that it has been modeled. Master Mind in its simplest form is a board game with colorful plastic pegs. That game required an opponent who set the hidden code. It is a trivial task for a computer program to be your opponent. This incarnation is a fairly hefty $5 for an iDevice, but it has quite an elegant user interface. You have options to choose any number between 3 colors (fairly trivial) and 8 colors (it may make you tear your hair out.) The game tracks your history and gives you a rating.
Labels:
brain game,
logic
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